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Join de urbirun newsletterWant to break the routine of your runs? Here are 10 ideas you can pick up, to give your next run a theme, to make it a totally unexpected adventure… And if you try any, don’t hesitate to tell us about it by e-mail or on social networks.
1. The car-lottery
Every time you see a vehicle (in motion), the last number on its license plate tells you which direction to take: between 0 and 4, you turn left at the 1st junction, and between 5 and 9 you turn right at the 2nd junction. Once you’ve made the change of direction, start again: the last number of the first car will give you the next direction.
If you don’t see a moving vehicle, continue straight ahead.
When you’ve gone far enough, you run back home (if you find your way back).
2. Faster runner
If you’re overtaken by another runner, you turn left at the next junction (even if you’re playing car-lottery, the runner takes precedence over the car, of course).
3. Slower runner
If you overtake another runner, you turn right at the next junction (even if you’re playing car-lottery, the runner takes precedence over the car, of course).
4. Runner face
If you pass another runner going in the opposite direction, you accelerate and run at full speed until you see something red (not on your clothes, nor your blood, of course).
5. The cat-attack
Whenever you see an animal (other than a bird), whether alive or in pictures, you accelerate and run at full speed for 300m (yes, those things are scary).
6. The hat trick
If you see someone wearing a hat, you speed for 400m.
7. Pimpon
If you hear a siren, even in the distance, you speed for 500m.
8. Follow the yellow line
If you see a yellow vehicle, you keep running as straight ahaed as you can for one kilometer, and only then can you change direction.
9. Push-ups party
Every kilometer, you stop and do 10 push-ups.
10. Call a friend
Every kilometer, you call out to the first person you meet and ask them which way to go. Then you keep going in that direction for 1km.
He’ll think you’re crazy… and he’ll be right, but you don’t care…
Of course, all these stupid ideas can be played independently, or accumulated (all together or a few) during the same run, if you have 1. a good memory, and 2. a disturbed mind…
But in that case, don’t forget to meet your doc afterwards…
These ideas are obviously not recommended if you’re visiting and discovering by following an urbirun route!
(any other stupid idea is welcome, feel free to send us an e-mail)